Publisher: EA
Developer: BioWare
Consoles: Xbox 360 - PC - PS3
Category: Action RPG (Action RPG)
Age rating: 18 +
Release date: 09/03/2012
Developer: BioWare
Consoles: Xbox 360 - PC - PS3
Category: Action RPG (Action RPG)
Age rating: 18 +
Release date: 09/03/2012
Can make a great game is easy but to make a great chain you need for a great studio. BioWare is one of those studios that has proven its worth in the current generation not only because it managed to work an excellent games, but because he was able to continue to impress and excellence in each new part to play. Began a series Mass Effect Triology in 2007 and quickly established the game apart from the first part, but the real start of the series consider it with the second part of 2009, which I consider a lot of critics "Star Wars" video games and not only this but also became the name of Mass Effect 2 shows the One of the best games, the seventh generation is doing an integral part of one of the best games on the same generation will put you under great pressure from game fans will not settle for a lower level than that. Is BioWare surrendered to the pressure? Or proved to be capable of this difficult challenge?
Frankly I do not know where to start Mass Effect 3 a great game! Why is it a great game? Is it not enough for you as the best of the second part of everything? Not content with that? If you let me tell you why Mass Effect 3 a great game. At the beginning to talk about what distinguishes from other BioWare understand they provide a simple background story, but they make it a great value make them influential they do not just telling the story of an ordinary, but let them make them a deep personal selections. Despite the fact that the story of the third part is about Shepard and try to save the Earth and the world once again the risk of Reaper only creatures that BioWare has made of this story as one of the greatest stories in the history of video games.
Maybe BioWare'll wonder how could make this simple story as one of the greatest stories in the history of video games is the answer simply by building a game world nicely. Game world makes you eager to learn more about it and what are the secrets and mysteries. In the previous sections you met a lot of races and ethnicities present in the game but in the third part will identify each genus deeper you'll learn about civilizations and cultures you'll learn about their strengths and their weaknesses, and not only that but you will meet friends old to help you in your job and gain new friends will feel that the world of The game was built normally. Will face difficult decisions, poignant moments, the story will be more personal than others, not only because you're doing a story choices, but because they revolve around the earth and your country is not only that it is determined the fate of the universe!
To provide a great story you will need to provide other factors in order to properly book in BioWare proved that they are one of the best writers in the industry again, but they challenge those in Hollywood The talks in the game will give the game another dimension. Decisions earlier will appear clear in Part III and will bear the consequences of your actions prior to dealing the characters you will be different, you can transfer stored the second part and the first if there is a third part which makes the story of the game as I mentioned earlier as one of the most stories figure in the history of video games, which helped also is the voice cast, who worked on the game and the Sign by many famous actors, giving a strong impetus to make the story as required. But not only BioWare making the world of a great story well done and great dialogue and characters are stuck in the mind but also increased the dose of cinematic in the game to make you wonder is there a difference between video games and Hollywood movies?
Great game not only need to become a great story for a great game, you will need to play a fun way and this is what BioWare has done in the third part of the game. With the first moments of the play will notice animation and movement obtained by the posterior part of the second game. Shepard became lighter and the advantage of smooth more than ever, and the system take cover and fire became more accurate and better even though it does not compete with the biggest games the perspective of the third person but it is inadequate and not only this Fighting hands become better than before and all thanks to the addition sword laser to Shepard. Additions do not end here for the fight Now the Shepherd is able to drumb and roll and jump, giving the fighting meter faster. But what really distinguishes the third part of the hand fighting is the intensity of the great diversity of tasks and situations that put you game out were added many elements to the game such as pursuits and the ability to fight with heavy weapons and control machinery Aldhma as the battles in the third part larger than ever before are fighting highly contested will face a large number of enemies are different in terms of shape and size, which makes how to fight with always different.
Many fans of the series Mass Effect had a fear after the second part that turns the game into a game-fire RPG elements only, but BioWare was listening to them. In the third part of the game have been added all the elements fans who I lost in the first part was rather, adding new elements to make the third part of the best in terms of the amendment. Now you can purchase various equipment for your weapons as this equipment increases the power of your weapons in one form or another Valmsmouh you is the addition of two types of equipment for weapon per instance, you can add a Scope weapons machine or add a number to allow weapon firing more shots giving you variety and many options in the style of your game but do not end adjustments here you can adjustment in your look and wear armor that increase your ability defensive and develop your abilities for after the completion of the level, but what really made the experience a renewed every time you play with a missions story is the arsenal of large weapons playing field has a large arsenal and variety very weapons not lying if I told you that in almost every major new mission you get a new weapon gives important new additional and different flavor for the task before or after.
In multi-Player Mode supports up to 6 different maps adapted from the story mode as it supports the amendment to the personal, either appearance or abilities or weapons, but what gives the process of multi-player additional advantage is your ability to play factions of various existing in the game where you can for the first time experience a sense of how to become a "Korzin" or "Salran" and other various factions. As in the story mode is in the process of multi-player can choose the class appropriate to the way you play Every Class has hit the special adjournment giving you a longer time span in the process of Multi-Player If you love the challenge so you can experience the challenges of gold and that will test your abilities and the amount of your cooperation with your team as the most difficult. But of course still Mass Effect series is a series dedicated to lovers of story mode.
Speaking at the age of the game playing field provides you with the process of the story of an epic rate of twenty hours, but do not advise you never to play missions the story directly and indifference tasks sub because there are a lot of things which will miss you if you did not play missions subsidiary, which also will cause the course of the process the story in one form or another and also give you a longer life for the game where you end the game with all sub-tasks by almost 38 hours probably will need for a longer time or shorter somewhat depends on the extent of retrieving in the game.
Technically use the Mass Effect 3 engine Unreal Engine 3, which shows very well with the game. Ferssom characters and the environment appear in one of the best games that use this engine, but distinguished truly in the third part of the game is the lighting and technical orientation of the planets With roaming in the game world will feel that BioWare has shown interest in much the design of the planets to make you live the atmosphere of science fiction best suit. The effects such as explosions and sounds BioWare has worked on the show properly as in the game environment and characters fees. Soundtrack is the other had a role in building this epic heard many influential tunes, which created the musician known as Mansell you will hear many times in the main theme of the series in general.
Despite all the great things offered by the game, but it suffers from some technical problems such as falling clearly in the frame rate, especially when fierce battles or overlap some of the objects in certain shots, or even the disappearance of the sound in some cases even Tbatye in some of cinema in the game and the delay in loading ores of the game. Also seems that BioWare can not solve the problem of loading many times in the series since the first part but with forty hours of gameplay will not affect the technical problems a lot on your experience, but I wished that the game is more polished than that.












